TOGoSGame2 (2010-04-15)
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Current Revisions
TOGoSGame2: f4da39963b85857b97a5f7ea4d8a539686077b97
TOGoSJGame: 5937b72cd9c91a20cda7df502288a5400ab50ccf
- Once again, there are forests.
- I've been running through the Eclipse profiling tool and cleaning up some obvious inefficiencies.
- setTile was pretty bad, so I wrote setTileFast which doesn't do stuff I don't need
- initBG filled the background doing a String->int conversion for each tile.
I made a version that doesn't fill the background at all.
- Hopefully the next version I will focus on either:
- More advanced world generation, or
- More dynamic objects