This was already written about after I discovered FarCry. But I'd forgotten where that was written and wrote this separate recollection. I should use that one for reference to fill out this one.
- On NES game ship
- Holy crap storm and realistic 2D physics with boxes sliding around
- Crash on island
- Now fully 3D! Like Myst or FarCry.
- Explore island for what feels like a long time. It's got cool stuff like stop signs and bridges
- On the far north end the island meets a black ocean of toxic mud, on the far side of which I can see another landmass that I know is where I need to go. Don (from Talespin) is there.
- There is only a tiny (like an inch) gap between the corners of my island and another to the northwest that connects the ocean where I crashed my ship to the mud ocean.
- I try, for a long time without success, to find a way to the northern landmass.
- Eventually I just crash my ship over the 1" gap, which works.
- I don't recall having to battle Don on the northern landmass, but I do find a magical paper airplane that straps to my back and allows me to fly home.
- For a while I fly all over the neighborhood with my friends (one of whom seems to be my girlfriend) and have a great time.
- But after taking a break from flying the thing has lost its magic.
- I try to dig up a triangular piece of sod, thinking that will work, then realizing how dumb an idea it was.
The dream then transitioned to the last 3 or 4 levels of some video game that I am under the impression I had made myself. Not entirely sure of the order, but the set effectively conveyed the penultimate 'holy crap you're almost there' level feeling.
- A maze of giant tree roots. They form walls and terraces and sometimes bridges.
- A maze of white halfpipes that I run through at high speed, like the bonus levels in Sonic 2 except with branches and mostly planar. Above is a clear blue sky.
- A rocky maze. Captain Kirk is here with me. Here the sky is red and ominous.
- The final level is preceded by an infinite (lazily procedurally generated) forest that I am looking down on from above. Before I can enter the level I need to find the entrance, and the scope of the search is unknown. I am disappointed when I haven't managed to find it by the time I wake up.