date: 2011-03-16 (17:00)
subject: Archetype
tags: zelda-dreams, journey-dreams, maze-dreams, labyrinth-dreams
lj-entry-id: 993,199

Archetype - 2011-03-16 (17:00) - Entry 1200 - TOGoS's Journal

(4:50:00 PM) jchapiewsky: what makes a zelda 2 style bridge zelda 2 style?
(4:50:26 PM) chumps_53705: I think it's the rope and the small roadway segments
(4:50:44 PM) chumps_53705: in zelda ii they can be really long
(4:50:51 PM) chumps_53705: sometimes you have to battle invisible eyeballs while crossing
(4:50:58 PM) chumps_53705: that game was *hard*
(4:51:03 PM) chumps_53705: not like these new-fangled games
(4:51:16 PM) chumps_53705: when you got to the end of that game you had really accomplished something
(4:51:16 PM) jchapiewsky: I don't remember the bridges, but I do remember it being really hard
(4:51:22 PM) chumps_53705: I got better at it when I got older though
(4:51:27 PM) chumps_53705: lots of practice
(4:51:39 PM) chumps_53705: I could beat it in a few days
(4:51:43 PM) jchapiewsky: you had to fight your shadow at the end. That last dungeon was a bitch
(4:51:51 PM) chumps_53705: cheah
(4:51:55 PM) chumps_53705: I have dreams about it sometimes
(4:52:12 PM) chumps_53705: by some miracle I find my way to the end
(4:52:35 PM) chumps_53705: even though there's like a bajillion other branches you could take that went in loops or dead-ends
(4:52:58 PM) chumps_53705: something in my subconscious knows the way
(4:53:03 PM) chumps_53705: but I'm always scared that I'll get lost
(4:53:24 PM) chumps_53705: actually that's a common theme in my dreams
(4:53:28 PM) chumps_53705: not always about the castle in zelda
(4:53:42 PM) chumps_53705: that's the archetype, though.